Dax (Necromancer)

Description:
Dax
Race Variant Human, Character level 2, Wizard (1), Cleric (1), 450 xp
Str 16, Dex 9, Con 14, Int 16, Wis 10, Cha 9
HP (1d8+2+4+2) 16
AC 19 (Splint, shield)
Saves: Wisdom +5 Charisma +1
Init +2, Speed 30
Languages: Common, Elvish, Dwarvish, Orc
Skills: Insight+5, Religion +5, Perception +5, Survival +5, Investigation +5
Feats: Heavy Armor Master
Cleric Traits: Spellcasting, Life Domain
Wizard Traits: Arcane Recovery
Spells (DC 13, 4/day):
Quarterstaff, 1d6+0
Tools: None
Gear: Splint 75gp, shield 10gp, staff 5gp, holy symbol 5gp
Explorer’s Pack 10 gp: backpack, bedroll, mess kit, tinderbox, torches x10, rations x10
More Pack: waterskin, hempen rope 50ft
Healer’s Kit 5gp

60 gp

Cleric Spells Prepared
|Cantrips: Guidance, Sacred Flame, Spare the Dying
1st Level: Bane, Bless, Cure Wounds, Shield of Faith
Wizard Spells Prepared
Cantrips: Acid Splash (1d6 2 targets dex save)
Fire Bolt (1d10 on hit)
Poison Spray (1d12 Poison con save)
(Look into Blade Ward)
1st Level: Burning Hands (3d6 dex save or half 15 ft cone)
False Life (1d4+4 temp HP self)
Shield (+5 AC reaction when hit)
Sleep (5d8 [+2d8] HP worth of creatures 20 ft radius)
Witch Bolt (1d12 lightning on hit 30 ft)
Magic Missile (3d4+3)

Background: Sage
Personality: Intrigued by life and death, and the grey area in between.
Ideal : Care for the living… Care for the dead…
Bond : I lost someone dear to me, now I can never get them back…
Flaw : I want to get revenge on the man who killed my beloved.

Bio:

Dax (Necromancer)

Scratched eleusis Wicked001